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The focus problem in mobile learning


Göth, Christoph; Frohberg, Dirk; Schwabe, Gerhard (2006). The focus problem in mobile learning. In: IEEE 4th International Workshop on Wireless, Mobile and Ubiquitous Technologies in Education, Athen, 16 November 2006 - 17 November 2006, 153-160.

Abstract

Mobile learning has a lot of potential for supporting learning in situations such as in a museum, at a tourist sight or when exploring biological phenomena at a riverside. There learners can interact with their environment and still make use of the advantages of computational power. However, we have found many of such projects hindered by placing the technology too much in the focus of the learner. Instead of interacting with the environment, we found the learners interacting with the device, heads down and ignoring the environment. We found the issue of focus to be a massive problem, one which needs a completely new metaphor for the design of an educational and technical setting. Until now, the mobile devices have been interpreted as small desktops, always in the foreground of the learners' focus. Instead, we propose a different approach, deduced from the usage of mobile phones. Mobile applications need to be designed explicitly to free the learners' focus and push the application to the background. The good news is that the actual changes to be made in existing systems are not as fundamental as one may think.

Abstract

Mobile learning has a lot of potential for supporting learning in situations such as in a museum, at a tourist sight or when exploring biological phenomena at a riverside. There learners can interact with their environment and still make use of the advantages of computational power. However, we have found many of such projects hindered by placing the technology too much in the focus of the learner. Instead of interacting with the environment, we found the learners interacting with the device, heads down and ignoring the environment. We found the issue of focus to be a massive problem, one which needs a completely new metaphor for the design of an educational and technical setting. Until now, the mobile devices have been interpreted as small desktops, always in the foreground of the learners' focus. Instead, we propose a different approach, deduced from the usage of mobile phones. Mobile applications need to be designed explicitly to free the learners' focus and push the application to the background. The good news is that the actual changes to be made in existing systems are not as fundamental as one may think.

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Additional indexing

Item Type:Conference or Workshop Item (Paper), refereed, original work
Communities & Collections:03 Faculty of Economics > Department of Informatics
Dewey Decimal Classification:000 Computer science, knowledge & systems
Language:English
Event End Date:17 November 2006
Deposited On:02 Aug 2012 13:33
Last Modified:07 Dec 2017 13:40
Publisher:IEEE
Publisher DOI:https://doi.org/10.1109/WMTE.2006.261366
Related URLs:http://www.informatik.uni-trier.de/~ley/db/conf/wmte/index.html
Other Identification Number:merlin-id:2596

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