Publication: From Print Texts to Online Gaming: The Cross-Cultural History of Wuxia Fictions in Vietnam
From Print Texts to Online Gaming: The Cross-Cultural History of Wuxia Fictions in Vietnam
Date
Date
Date
Citations
Anh Quang, P. (2021). From Print Texts to Online Gaming: The Cross-Cultural History of Wuxia Fictions in Vietnam. SAGE Open, 11(2), 215824402110213. https://doi.org/10.1177/21582440211021392
Abstract
Abstract
Abstract
The popularization of online gaming in Vietnam, including PC and mobile gaming, has witnessed the contribution of wuxia fictions as an essential aspect of digital content production. This article shows an attempt in tracing the cultural history of wuxia works in Vietnam. East-West differences have also been taken into consideration as a way to explain reading and playing preferences. By using life course approach along with the concepts of nostalgia and cultural proximity, this study tries to historically portray the wuxia readership
Metrics
Additional indexing
Creators (Authors)
Volume
Volume
Volume
Number
Number
Number
Page Range
Page Range
Page Range
Item Type
Item Type
Item Type
Dewey Decimal Classifikation
Dewey Decimal Classifikation
Dewey Decimal Classifikation
Keywords
Language
Language
Language
Publication date
Publication date
Publication date
Date available
Date available
Date available
ISSN or e-ISSN
ISSN or e-ISSN
ISSN or e-ISSN
OA Status
OA Status
OA Status
Free Access at
Free Access at
Free Access at
Publisher DOI
Metrics
Citations
Anh Quang, P. (2021). From Print Texts to Online Gaming: The Cross-Cultural History of Wuxia Fictions in Vietnam. SAGE Open, 11(2), 215824402110213. https://doi.org/10.1177/21582440211021392