Publication: GARUSO: a gamification approach for involving stakeholders outside organizational reach in requirements engineering
GARUSO: a gamification approach for involving stakeholders outside organizational reach in requirements engineering
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Kolpondinos, M. Z., & Glinz, M. (2020). GARUSO: a gamification approach for involving stakeholders outside organizational reach in requirements engineering. Requirements Engineering, 25, 185–212. https://doi.org/10.1007/s00766-019-00314-z
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Stakeholder participation is a key success factor of Requirements Engineering (RE). Typically, the techniques used for identifying and involving stakeholders in RE assume that stakeholders can be identified among the members of the organizations involved when a software system is ordered, developed or maintained—and that these stakeholders can be told or even mandated to contribute. However, these assumptions no longer hold for many of today’s software systems where significant stakeholders (in particular, end-users and people affecte
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Kolpondinos, M. Z., & Glinz, M. (2020). GARUSO: a gamification approach for involving stakeholders outside organizational reach in requirements engineering. Requirements Engineering, 25, 185–212. https://doi.org/10.1007/s00766-019-00314-z