Publication:

GARUSO: a gamification approach for involving stakeholders outside organizational reach in requirements engineering

Date

Date

Date
2020
Journal Article
Published version

Citations

Citation copied

Kolpondinos, M. Z., & Glinz, M. (2020). GARUSO: a gamification approach for involving stakeholders outside organizational reach in requirements engineering. Requirements Engineering, 25, 185–212. https://doi.org/10.1007/s00766-019-00314-z

Abstract

Abstract

Abstract

Stakeholder participation is a key success factor of Requirements Engineering (RE). Typically, the techniques used for identifying and involving stakeholders in RE assume that stakeholders can be identified among the members of the organizations involved when a software system is ordered, developed or maintained—and that these stakeholders can be told or even mandated to contribute. However, these assumptions no longer hold for many of today’s software systems where significant stakeholders (in particular, end-users and people affecte

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5 since deposited on 2021-07-14
1last week
Acq. date: 2025-11-12

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1 since deposited on 2021-07-14
Acq. date: 2025-11-12

Additional indexing

Creators (Authors)

  • Kolpondinos, Martina Z
    affiliation.icon.alt
  • Glinz, Martin
    affiliation.icon.alt

Journal/Series Title

Journal/Series Title

Journal/Series Title

Volume

Volume

Volume
25

Number

Number

Number
2

Page range/Item number

Page range/Item number

Page range/Item number
185

Page end

Page end

Page end
212

Item Type

Item Type

Item Type
Journal Article

Dewey Decimal Classifikation

Dewey Decimal Classifikation

Dewey Decimal Classifikation

Scope

Scope

Scope
Discipline-based scholarship (basic research)

Language

Language

Language
English

Publication date

Publication date

Publication date
2020-05-06

Date available

Date available

Date available
2021-07-14

Publisher

Publisher

Publisher

ISSN or e-ISSN

ISSN or e-ISSN

ISSN or e-ISSN
0947-3602

OA Status

OA Status

OA Status
Green

Other Identification Number

Other Identification Number

Other Identification Number
merlin-id:17833

Metrics

Downloads

5 since deposited on 2021-07-14
1last week
Acq. date: 2025-11-12

Views

1 since deposited on 2021-07-14
Acq. date: 2025-11-12

Citations

Citation copied

Kolpondinos, M. Z., & Glinz, M. (2020). GARUSO: a gamification approach for involving stakeholders outside organizational reach in requirements engineering. Requirements Engineering, 25, 185–212. https://doi.org/10.1007/s00766-019-00314-z

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