Publication: Tailoring Gamification to Requirements Elicitation: A Stakeholder-Centric Motivation Concept
Tailoring Gamification to Requirements Elicitation: A Stakeholder-Centric Motivation Concept
Date
Date
Date
Citations
Kolpondinos, M. Z. H., & Glinz, M. (2017). Tailoring Gamification to Requirements Elicitation: A Stakeholder-Centric Motivation Concept. 9–15. https://doi.org/10.1109/CHASE.2017.4
Abstract
Abstract
Abstract
Involving stakeholders in requirements elicitation is a cornerstone of successful requirements engineering (RE). With the recent technological advances, the number of stakeholders of a system has significantly increased. Major stakeholders, end-users in particular, are increasingly difficult to reach, because they may be globally distributed and outside organizational reach, i.e., they are no members of the organizations that are involved in the development of a system. Online elicitation platforms allow to elicit requirements collabo
Additional indexing
Creators (Authors)
Event Title
Event Title
Event Title
Event Location
Event Location
Event Location
Event Start Date
Event Start Date
Event Start Date
Event End Date
Event End Date
Event End Date
Publisher
Publisher
Publisher
Page range/Item number
Page range/Item number
Page range/Item number
Page end
Page end
Page end
Item Type
Item Type
Item Type
In collections
Dewey Decimal Classifikation
Dewey Decimal Classifikation
Dewey Decimal Classifikation
Scope
Scope
Scope
Language
Language
Language
Date available
Date available
Date available
ISBN or e-ISBN
ISBN or e-ISBN
ISBN or e-ISBN
OA Status
OA Status
OA Status
Publisher DOI
Other Identification Number
Other Identification Number
Other Identification Number
Citations
Kolpondinos, M. Z. H., & Glinz, M. (2017). Tailoring Gamification to Requirements Elicitation: A Stakeholder-Centric Motivation Concept. 9–15. https://doi.org/10.1109/CHASE.2017.4