Publication: Behind Points and Levels — The Influence of Gamification Algorithms on Requirements Prioritization
Behind Points and Levels — The Influence of Gamification Algorithms on Requirements Prioritization
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Huber Kolpondinos, M. Z., & Glinz, M. (2017). Behind Points and Levels — The Influence of Gamification Algorithms on Requirements Prioritization. 332–341. https://doi.org/10.1109/RE.2017.59
Abstract
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Prioritizing requirements is a crucial ingredient of successful Requirements Engineering (RE). The popular prioritization techniques assume that stakeholders are known and can be mandated to contribute to the prioritization process. This prerequisite no longer holds for many of today's systems where significant stakeholders (end-users, in particular) are outside organizational reach: they are neither known nor can they be identified among the members of the involved organizations. Classic techniques for involving these stakeholders su
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Huber Kolpondinos, M. Z., & Glinz, M. (2017). Behind Points and Levels — The Influence of Gamification Algorithms on Requirements Prioritization. 332–341. https://doi.org/10.1109/RE.2017.59