Publication: Intensive virtual reality-based training for upper limb motor function in chronic stroke: a feasibility study using a single case experimental design and fMRI
Intensive virtual reality-based training for upper limb motor function in chronic stroke: a feasibility study using a single case experimental design and fMRI
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Schuster-Amft, C., Henneke, A., Hartog-Keisker, B., Holper, L., Siekierka, E., Chevrier, E., Pyk, P., Kollias, S., Kiper, D., & Eng, K. (2015). Intensive virtual reality-based training for upper limb motor function in chronic stroke: a feasibility study using a single case experimental design and fMRI. Disability and Rehabilitation. Assistive Technology, 10(5), 384–392. https://doi.org/10.3109/17483107.2014.908963
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Purpose: To evaluate feasibility and neurophysiological changes after virtual reality (VR)-based training of upper limb (UL) movements. Method: Single-case A-B-A-design with two male stroke patients (P1:67 y and 50 y, 3.5 and 3 y after onset) with UL motor impairments, 45-min therapy sessions 5×/week over 4 weeks. Patients facing screen, used bimanual data gloves to control virtual arms. Three applications trained bimanual reaching, grasping, hand opening. Assessments during 2-week baseline, weekly during intervention, at 3-month foll
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Schuster-Amft, C., Henneke, A., Hartog-Keisker, B., Holper, L., Siekierka, E., Chevrier, E., Pyk, P., Kollias, S., Kiper, D., & Eng, K. (2015). Intensive virtual reality-based training for upper limb motor function in chronic stroke: a feasibility study using a single case experimental design and fMRI. Disability and Rehabilitation. Assistive Technology, 10(5), 384–392. https://doi.org/10.3109/17483107.2014.908963