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Dynamic assessment of the effectiveness of digital game-based literacy training in beginning readers: a cluster randomised controlled trial

Glatz, Toivo; Tops, Wim; Borleffs, Elisabeth; Richardson, Ulla; Maurits, Natasha; Desoete, Annemie; Maassen, Ben (2023). Dynamic assessment of the effectiveness of digital game-based literacy training in beginning readers: a cluster randomised controlled trial. PeerJ, 11:e15499.

Abstract

In this article, we report on a study evaluating the effectiveness of a digital game-based learning (DGBL) tool for beginning readers of Dutch, employing active (math game) and passive (no game) control conditions. This classroom-level randomized controlled trial included 247 first graders from 16 classrooms in the Netherlands and the Dutch-speaking part of Belgium. The intervention consisted of 10 to 15 min of daily playing during school time for a period of up to 7 weeks. Our outcome measures included reading fluency, phonological skills, as well as purpose built in-game proficiency levels to measure written lexical decision and letter speech sound association. After an average of 28 playing sessions, the literacy game improved letter knowledge at a scale generalizable for all children in the classroom compared to the two control conditions. In addition to a small classroom wide benefit in terms of reading fluency, we furthermore discovered that children who scored high on phonological awareness prior to training were more fluent readers after extensive exposure to the reading game. This study is among the first to exploit game generated data for the evaluation of DGBL for literacy interventions.

Additional indexing

Item Type:Journal Article, refereed, original work
Communities & Collections:04 Faculty of Medicine > Psychiatric University Hospital Zurich > Department of Child and Adolescent Psychiatry
Dewey Decimal Classification:610 Medicine & health
Scopus Subject Areas:Life Sciences > General Neuroscience
Life Sciences > General Biochemistry, Genetics and Molecular Biology
Life Sciences > General Agricultural and Biological Sciences
Uncontrolled Keywords:Beginning readers; Dynamic assessment; Dyslexia; Game-based learning; GraphoGame.
Language:English
Date:31 July 2023
Deposited On:19 Oct 2023 08:59
Last Modified:30 Aug 2024 01:36
Publisher:PeerJ, Ltd.
ISSN:2167-8359
OA Status:Gold
Free access at:Publisher DOI. An embargo period may apply.
Publisher DOI:https://doi.org/10.7717/peerj.15499
Related URLs:http://dx.doi.org/10.17605/OSF.IO/4P8HZ (Research Data)
PubMed ID:37547712
Project Information:
  • Funder: Netherlands Organisation for Scientific Research
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  • Funder: Charité–Universitätsmedizin Berlin
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  • Funder: German Research Foundation (DFG) for the APC
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  • Licence: Creative Commons: Attribution 4.0 International (CC BY 4.0)

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