Publication: Negotiation of space in Second Life newbie interaction
Negotiation of space in Second Life newbie interaction
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Locher, M. A., Jucker, A. H., & Berger, M. (2015). Negotiation of space in Second Life newbie interaction. Discourse, Context & Media, 9, 34–45. https://doi.org/10.1016/j.dcm.2015.06.002
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Interaction in virtual worlds takes place in a spatial context. The interactants respond in various ways to this context but they also discursively create various spaces in their interaction. They negotiate spatial orientation through the use of linguistic deictic elements, create co-presence and joint attention through the gestures and positioning of their avatars and they need to handle screen space as well as the physical space of their surrounding. We discuss the theoretical underpinnings of the interdependence of interaction and
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Locher, M. A., Jucker, A. H., & Berger, M. (2015). Negotiation of space in Second Life newbie interaction. Discourse, Context & Media, 9, 34–45. https://doi.org/10.1016/j.dcm.2015.06.002